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RE[2]: Native dev or cross dev? That is the question...


We are working on an IDE for the MEGA65, that will use cc65 and friends at the back end, and will also know about the hardware debug interface (or similarly talking to an emulator). The IDE itself will mostly run as a native C65 program in an emulator, so will have a very 8-bit feel, while hopefully offering most of the functions that most people want and need.

I'll hopefully do a blog post or two on the editor, which I have been working on the past few weeks. It already supports simultaneous multiple files, with upto 5 displayed in windows at the same time, and is reasonably fast even at 3.5MHz.

Your friendly neighbourhood moderators: Deft, gardners, MARCOM